Deathmatch

Deathmatch is a free-for-all mode. Every player on the server is an opponent. There are no teams. The player with the highest frag count when time expires wins. If a score limit is set, the first player to reach it wins.

Respawning is continuous. There are no rounds.


Limits

SettingValue
Score limit0 (disabled by default)
Time limit15 minutes

Respawn Timers

ItemRespawn
Health15s
Armor25s
Mega Health20s (after holder drops to 100 HP)
Ultra Health40s
Weapon5s
Ammo20s
Powerup90s

Spawn Loadout

Players spawn with the Machine Gun. All other weapons are acquired via map pickups.

FFA variant: players spawn with a full set of weapons and ammo, with no dependency on map pickups.


Damage Rules

SettingValue
Self-damageEnabled
Team-basedNo