Headhunt
Headhunt is a free-for-all mode built around a single designated target called the head. There are no permanent teams. The player with the highest score when time expires wins.
Respawning is continuous. There are no rounds.
Limits
| Setting | Value |
|---|---|
| Score limit | 0 (disabled by default) |
| Time limit | 15 minutes |
| Team-based | No |
Respawn Timers
| Item | Respawn |
|---|---|
| Health | 15s |
| Armor | 25s |
| Mega Health | 20s (after holder drops to 100 HP) |
| Ultra Health | 40s |
| Weapon | 5s |
| Ammo | 20s |
| Powerup | 90s |
Rules
- One player is designated as the head at any given time.
- All other players score by eliminating the current head.
- The player who kills the head becomes the new head.
- The head scores points for surviving while designated as the target.
- Any player can become the head by killing the current head.