Team Deathmatch
Verified from tdm.factories (quakelive-server-standards). The standard factory defines no custom cvars; all settings reflect Quake Live base game defaults.
Format
Two teams. Team score is the sum of individual frags. Continuous respawn. Most team frags by time limit wins.
Mode Settings
| Setting | Value | Notes |
|---|---|---|
| Time limit | 20 minutes | Base default, not overridden by standard factory |
| Score limit | 0 | Disabled by default |
Spawn
Machine Gun + 125 HP. All weapons and items acquired from map pickups.
Item pickups present.