Grenade Launcher

The Grenade Launcher (GL) fires a bouncing explosive projectile with a delayed fuse. 100 damage on direct hit, splash damage on detonation. Full self-damage applies. Respawn time is 5 seconds.

Mechanics

The grenade follows an arc trajectory and bounces off surfaces before detonating on a timer. It detonates early on direct player contact. The arc and bounce make the GL useful for indirect fire: shooting around corners or pre-covering a landing zone.

Timing the bounce and detonation requires practice. The GL is less forgiving than the RL at close range because the delayed fuse means a grenade fired at a close opponent may detonate after they have moved.

Role in Play

The GL is used for:

  • Area denial: bouncing grenades into rooms before entering
  • Indirect fire: lobbing around corners or over obstacles
  • Grenade jumping: similar to rocket jumping but with a different trajectory

In close-quarters fights the GL is harder to use effectively than the RL due to the fuse delay and arc trajectory.