Gauntlet

The Gauntlet is a melee weapon that deals damage only at contact range. Always available: players cannot run out of Gauntlet ammo. Killing an opponent with the Gauntlet awards the Humiliation medal.

Mechanics

The Gauntlet activates a spinning blade that damages any opponent it touches at point-blank range. No projectile, no hitscan line: contact only. Damage is applied continuously while the blade is active and in contact with a target.

Humiliation

Killing an opponent with the Gauntlet triggers the Humiliation award and plays a distinctive audio cue. It is a recognized taunt in competitive play: chasing down a low-HP opponent to finish with the Gauntlet rather than a hitscan weapon.