Quake Live

Quake Live is an Arena FPS based on Quake 3 Arena, released as a browser plugin in 2009 and migrated to Steam in 2014. Free to play.

Two physics modes, determined by the server factory:

  • VQL (Vanilla Quake Live): default. Strafe jumping is the primary speed technique. Limited air control.
  • PQL (CPM-like physics): heavy air control. Movement keys while airborne steer toward the look direction.

Competitive play centers on the weapon triad: Rocket Launcher (RL), Lightning Gun (LG), and Railgun (RG/Rail).

Content here is specific to Quake Live. Nothing applies to Warfork or Reflex Arena unless a dedicated cross-game page says otherwise.

Getting Started

Movement

  • Movement: strafe jumping, circle jumping, rocket jumping, plasma climbing, AutoHop, VQL vs PQL

Weapons

Items

Gametypes

Reference

  • Console: cvars, commands, config file locations
  • Controls: default bindings, competitive bind patterns

Modding